Requiem of Hell «

I was looking forward to checking out Requiem of Hell, the two-player-supporting, action/RPG. I’m a big fan of the genre, and considering the conspicuous lack of titles of this ilk on the N-Gage, I was all the more excited to see what Requiem had in store. Let me tell you, it’s pretty scary.

You assume the role of Troy or Linda, who have been resurrected to save the world from the demon Dalu. You do have the help of an ornery old Shaman and your ever-spunky fairy sidekick Gigi — who can partially heal you when your health is very low. Most of the other people you will meet want to kill you.

Magic fills the screen, smiting baddies all the way.

You know the drill: Destroy countless hordes of undead as your experience level slowly climbs, while grabbing new weapons and items to more effectively fulfill the aforementioned feat. This task is made particularly difficult by poor enemy collision detection. Sometimes it felt like I was a magician on stage cutting through my opponent only to find that they’re still perfectly intact. Perhaps it goes the other way, where I can run right past opponents easily? Nope. When enemies surrounded me I might as well have been in Alcatraz — no way out. Did I mention they can hit you while you’re down? Oh yes, be very afraid.

Your character does have a decent number of moves to defend themselves including a block and a few different attacks. One of theses maneuvers, which is described as a “crushing blow,” can only be pulled off by pressing the 4 & 6 keys simultaneously. I don’t know how you hold your N-Gage, but for me that button combo is about as useful as an indoor umbrella.

 

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