With the coming of a new Assassin’s Creed game comes a brand new console upon which to play the game: the Wii U. While we know that the game will look great with the updated HD graphics the console will hold, what has been a little confusing is how the new controller will be used within the core mechanics of the game…you confusion will now be rectified.
In the upcoming edition of Nintendo Power (I had NO idea this was still being published…nostalgia tripping like crazy), is an in-depth article about Assassin’s Creed 3 and how it will be played on the Wii U. Details include:
■Wii U tablet controller can act as some form of link to the Assassin’s Creed “Animus”
■Wii U tablet Animus can be used as a persistent on-screen map and navigation tool.
■Animus Database entries that may pop up from time to time, could be displayed on the touchscreen instead and not interrupt the flow of the game.
■The Animus can also act as an encyclopedia of information. Character biographies and bits of information that would normally be cast aside could be displayed on the touchscreen (take a break and read up on the side story & character history while eating dinner?).
■Easy touchscreen weapon selection during combat. Quick change from dual-wield combat to single with a simple touch.
■Using the touchscreen as an alternate view for Eagle Vision. Using the built-in accelerometer to control the camera view while in Eagle Vision.
Pretty interesting stuff…Either way though, I will probably pass since all my previous games are purchased for the PS3, and I would like to continue that continuity. For those a little less OCD than me, do the changes that are coming with the Wii U interest you?