Baldur’s Gate «

Baldur’s Gate has long since been an influence on the role playing game genre with its Advanced Dungeons & Dragons based rule set for characters, and combat, as well as dialogue and narrative style. Originally from Bioware for the PC and console, Sorrent has compacted the Baldur’s Gate universe in an entirely new adventure for mobile phones.
For those unfamiliar with Baldur’s Gate, the story takes place in the Forgotten Realms, a land with a variety of terrains. You create your character from a selection of four races and 5 different classes. Once chosen, you can distribute ability points among character attributes: Strength, Dexterity, Intelligence, Wisdom, Constitution, and Charisma, but use your points wisely as they directly impact gameplay. Max HP/ Max MP varies from each created character, as they begin the game with equipment appropriate to their skills.

Aside from the main quest, sub-quests and puzzles make up the rest of the mobile phone version of Baldur’s Gate. Sub-quests involve retrieving items for people who aren’t interested in risking their lives on traps and combat, so they hire you. Sub-quests aren’t required to continue the game, but once you leave the area you can nolonger go back. Puzzles, can be simple, and sometimes you can figure them out just by playing around.

You encounter up to 19 enemies, some with immunities, skills, or resistance that can counter your spells. An advantage to this would be remembering to scan enemeies in order to strategize an attack. Though I found that attacking with a weapon can yield better results than spells, based on the character I created. You arm yourself with items purchased from a merchant or discovered on your journey. There are chests located in different parts of the area map, some are locked, so depending on what class your character happens to be, you’ll be able to bash the chest open, or unlock it as a Rogue. Chests often contain one or more items, while loots from defeated enemies usually appear as gold.

Using the mobile phone’s control pad can be akward for a game that relies on an isometric angle for gameplay (I was longing for an analog stick). Traversing dungeons, and walking down a forest path can be a problem because of the phone’s directional pad, along with the strange collision detection of on-screen characters and sometimes walking into invisible walls. Also, pressing “0” for object selection is tedious when engaged in combat with multiple enemies.

Sorrent has taken Atari’s enormous role playing game and have successfully simplified it just enough for it to still be considered a large game by mobile phone standards. Though the gameplay is quite linear, and exploring maps can feel repetitious, Baldur’s Gate is an excellent adventure for mobile phone owning RPG fans.


looking for something?