De Blob iPhone Review «

Color me surprised: One of the most polished and enjoyable iPhone games to date isn’t a big name like Super Monkey Ball or Bomberman but a slick newcomer known as de Blob. Controlling this giant gob of paint isn’t much of a challenge, but you’ll always feel in control of the action, and painting the town lends the open-world format a more artful appeal.

De Blob lives in a metropolis where villainous, pitch-colored blots known as I.N.K.T. have drained the color from all the buildings, flowers, and trees. You’ll roll de Blob through the streets, using either the touch screen or the iPhone’s tilt controls in order to locate resistance fighters who grant assignments. These odd jobs range from racing between checkpoints to destroying a certain number of I.N.K.T. agents — gaining enough points unlocks an exit to the next area.

Click the image above to check out all De Blob screens.

You can take these jobs in any order you like (although the neighborhoods must be individually unlocked), and if you don’t feel like coloring between the lines, you can earn points just by rolling around, picking up colors, and painting everything you see. Tapping the screen to squish I.N.K.T. agents gives the game its action angle, and painting certain buildings requires mixing and matching the right colors for a little bit of light strategy.

None of the challenges are particularly taxing, except for those on the very last stage, which have steep point requirements and don’t allow any wasted time. Part of the ease of playing this game is due to the organic controls, and having the option to calibrate the tilt sensitivity or turn tilt off altogether is highly appreciated. Like finger painting, de Blob’s a bit on the simple side, but it’s still fun if you enjoy creating a mess.

Played on an iPhone.


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