The Legend of Zelda: Twilight Princess «

platform: Nintendo Wii

Game Description
When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero and the animal within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Minda. Using the power and unique control of the Wii console, The Legend of Zelda: Twilight Princess has incredibly precise aiming control. The Wii Remote and the Nunchuk controller are used for a variety of game activities, including fishing and special sword attacks. Players ride into battle against troops of foul creatures using an amazing horseback combat system, then take on massive bosses that must be seen to be believed!

Link’s journeys, reinvented
Hailed by many as the best Zelda game since 1998’s Ocarina of Time, Twilight Princess thrusts players into a troubled world ravaged by a dangerous magic. Sporting a new, more realistic visual style than the previous Zelda title, Link looks much more like an adult than in previous installments and fits well into an environment that provides Zelda fans with a much more gritty and grim environment to explore. The entirety of the quest fits this darker mood, as both Link and NPC’s alike share the same concern for the changes about in Hyrule.

More than just a spiritual successor to previous Zelda installments, Twilight Princess offers players a new way of controlling Link through dungeons, forests, towns, and the bizarre Twilight Realm: precise weapon controls with the Wii remote! Players can use the remote to control Links’ weapons including the sword, arrows, and boomerang. This new control scheme allows for much faster and more accurate control than on previous Nintendo hardware. For example, waving the remote in the air will result in Link performing the same move with the sword. To fire off on arrow, players “pull back” on a virtual controller string as the Wii remote’s speaker lets players know that the projectile is ready for release. It all works incredibly well and adds to the title’s immersion and style- you feel more in the center of the action than in previous Zelda games.

As impressive as the new control scheme is, the scope and size of the new land of the Hyrule is equally as impressive- truly the Wii’s first epic adventure. Beautifully crafted and four years in the making, the land players travel through is vast and diverse as the dungeons and monsters that lie within. As players collect triforce pieces from the distant sections of the continent, they will get to know many different villages and foes. Thankfully, Link will be able to move over long stretches of land faster thanks to “Epona,” your faithful horse. Epona also helps Link become a more effective fighter, as a number of powerful and impressive sword strikes can be launched while galloping through fields of enemies.

Review Game:The Legend of Zelda: Twilight Princess

he Legend of Zelda games have always put their best feet forward and shown that it was a series meant to shine. Shine as brightly as its master sword. Twilight Princess is, without ANY doubt, the shiniest Zelda game to ever grace your Wii/Gamecube ever.

Overall, the entire game feels like a combination of the three best Zelda titles (in my opinion): Ocarina of Time, Majora’s Mask and Wind Waker. Take those three games, throw in a nice spiffy control system and just a hint of kick-ass, and you have Twilight Princess.

The story is MUCH darker and will keep you pinned to your Wii for a good long time. It’s even darker than the Majora’s Mask’s story, which was quite dark itself. You will come to love the characters you meet in your quest, from your cute wanna-be girlfriend, to your annoying but friendly monkey of the forest. The entire story is grand and intelligent, it gives you moments where you’re shocked beyond belief.

You’ll start out in your simple farm town, then venture to find your kidnapped children friends, and end up getting turned into a wolf and forced to save Hyrule once again. Of course, the story is better than that, it gets better as you go along. Plus, perhaps the best news of all, the only time when you see an annoying fairy is on your wiimote’s pointer cursor. Instead of a fairy or some talking boat, you get Midna who has a dark backstory of her own.

The biggest news about TP is the control scheme, which blows you away from the first moment you pick up your wiimote and nunchuk. With just a nice swing of your wiimote, you slice and dice your enemies into nice bits of sushi. The swordplay goes much deeper, as you learn new techniques along your journey from the finishing stab to the jab of your shield.

The dungeon scheme is a nice reminiscence of OOT, as they’re very challenging and will make your brain think a bit. The weapons you find are very creative and will make you fall in love with them from the first time you open the chests.

The sidequests go deep and encourage much collecting. You’ll spend many Saturday nights searching for that one golden bug to give to that annoying lady to get that nice wallet upgrade instead of going out with your imaginary girlfriend, but it will feel all the more worth it. As in every Zelda game, there will be plenty of nick-nacks, heartpieces (five per heart now), and rupees to give you a great experience.

In this game there are only two flaws, and they are well known by now: the sound and graphics. Although the attention to detail on the characters are amazing, all of the environments (except the water for some reason) look only about as good as a pretty Gamecube title. I’m not quite sure how good the graphics COULD be on the Wii yet, but I expect better from a next-gen system. The music will have you remember back to those wonderful moments of ocarina playing, but the quality doesn’t sound that good. Also, with such great emotion conveyed on the characters’ faces, it would finally be nice to actually hear more than just grunts, or “aahs!”, or snickers. Lack of voice acting still hurts.

When you boil the game down, it’s the crown jewel of Zeldas to date. The controls, attention to detail, and replay value will blow you away. Once you get the chance, buy this game, play this game, replay this game, marry this game. It is by far one of the best in the history of games.

Review by Joseph the Squirrel


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